Should I Render Three.js to Video on the Client or Server?

I’m working on an exciting new geegaw with a business partner and old friend in Seattle. It’s a 3D music visualizer built in HTML5 / WebGL using PureMVC, React, and Three.js. We already have a solid, extendable client framework, and some great stuff going on in the rendered scene, which the user can Read More …

Securing Slack Webhooks with Firebase and Node.js

Just trying to get a message through It’s no secret that Slack, the extensible group messaging service, has become the darling of development teams around the world for its ability to integrate documents, posts, and services from around the web. And if you’re working with Google’s hot new property Firebase as we are, you know it’s Read More …

Tools of the Trade

As a lifelong polygeek, I’ve found that toolset and workflow are key things to sort out before you can really get serious about doing productive work in any creative field. For Recording… You need software and devices for composing, generating sound, capturing sound, recording it, mixing it, converting it to digital and back to analog, filtering Read More …